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Giant List of Suggestions

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Post  DM Drachen Wed Nov 14, 2012 3:49 pm

Spell Suggestions

Issacs Greater Missle Storm: Make ranged touch attack for each missle.
Lesser Missle Storm: Same as above
Firebrand: Ranged Touch Attack
Flame Arrow: Ranged Touch Attack
(Yeah, ranged touch attack? Yes, your mage will actually have to attempt to strike a target, how realistic! Gives them a chance to miss with their flame arrows, brands, and other weapons of mass chaos.

Greater Spell Focus Transmutation: Allow to change headset as well as body into creature and other races for 1 Turn/level. Also allow to change skin & hair colors.
Greater Spell Focus Abjuration: All spell mantles get 1d4 more spell level absorption.
Epic Spell Focus Abjuration: All spell mantles get 1d8 more spell level absorption.
Greater Spell focus Conjuration: All summons are more powerful. (Additional +1d4 + 1 CON, STR, DEX. +3 AC, and +2 to all saving throws. Also give the summons a small amount more damage. (+4 or so) )
Epic Spell Focus Conjuration: Ability to have two summons at once.

New spell: Send image. Sends a copy of the PC as a NPC to the target of the spell delivering a message before poofing off. (Illusion focused mages only.)


DM Drachen
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Post  DM Drachen Wed Nov 14, 2012 3:49 pm

BG
Undead Summons: Make them more powerful! Not as powerful as palemaster summons though.
Epic Fiendish Servant: Make it stronger, it's not very epic.

Shadow Dancer:
Each level give the player a +1 to hide and move silently.


Last edited by DM_Dragon on Thu Nov 15, 2012 12:42 pm; edited 1 time in total
DM Drachen
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Post  DM Drachen Wed Nov 14, 2012 3:50 pm

Palemaster:
Make the undead summons be a bit more powerful. Scaling to levels, of course. Also give all their necromancy spells +2 to DC at level 12, 16, 20, 24, and 30. (This might seem like a lot, being + 10 in DC total, but they're taking 30 levels of palemaster at that point. All of their other spell DCs will be very low, since palemaster doesn't add to spell DCs just gives extra spell slots, normally.)
DM Drachen
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Post  DM Drachen Wed Nov 14, 2012 3:50 pm

Arcane Archer

Imbue Arrow: Additional blind DC of AA Level + 10. (Max DC 40.)
Death Arrow: Change DC to AA Level + 10. (Max DC 40.)
Seeker Arrow: Give extra damage to normal. (I'd say 1d12 damage more than normal AA hit.)
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Post  Orinai Wed Nov 14, 2012 4:46 pm

DM_Dragon wrote:BG
Undead Summons: Make them more powerful! Not as powerful as palemaster summons though.
Epic Fiendish Servant: Make it stronger, it's not very epic.

Shadow Dancer:
Each level give the player a +1 to hide and move silently. Make shadow dancer actually more appealing for shadowy abilities, rather than one level for hide in plain sight.


im just noting on the shadowdancer part of your post dragon.

i really like the +1 to hide/MS. id add tumble to it as well.

But i have to say, SD is more appealing tahn you give credit.
10 lvls grants you the feats needed for Epic Dodge. And The Slippery Mind feat. (i dunno about you, but i like re-rolls if i have a chance)
A stackable +4 AC bonus to your AC. (yes, i know its a dwindleing time, but its plenty for a good rogue to wreck someone.) Maybe add to this bonus? or duration of effect? That would make the ability even more useable.
And a meat shield. granted, a weak one, but stil a summon. (maybe that is what needs to be tweaked? kinda like you mentioned above with the other summons.) And then do the same to the Epic Shadow Lord. Since its an SD thing, it should be just as speacial as another casters epic summons

And i hate to burst anyones bubble, but 1 lvl of SD for the aquisition of HiPS is useless.
There are too many ways to aquire unnerfed TS by any character despite race/class. So why waste a Lvl for a feat that you can get by useing clever casting? Or items that than do the same for that matter.

I get that Hips is the staple feat for the class, but there are other mechanics that are pretty useful should you build appropriately.


EDIT: HiPS is absolutely useless on a server with unnerfed True Seeing. Im not saying nerf it or anything like that mind you.

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Post  autokilla Wed Nov 14, 2012 6:21 pm

i have to agree with the SD bonuses. it would be nice if my epic shadow lord is actually useful in fights besides just a distraction to draw away enemy fire... i have seen other summons that aren't even epic summons that are over-all more useful. and +1 hide/MS would also be helpful

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Post  DM Drachen Thu Nov 15, 2012 12:41 pm

Orinai wrote:
DM_Dragon wrote:BG
Undead Summons: Make them more powerful! Not as powerful as palemaster summons though.
Epic Fiendish Servant: Make it stronger, it's not very epic.

Shadow Dancer:
Each level give the player a +1 to hide and move silently. Make shadow dancer actually more appealing for shadowy abilities, rather than one level for hide in plain sight.


im just noting on the shadowdancer part of your post dragon.

i really like the +1 to hide/MS. id add tumble to it as well.

But i have to say, SD is more appealing tahn you give credit.
10 lvls grants you the feats needed for Epic Dodge. And The Slippery Mind feat. (i dunno about you, but i like re-rolls if i have a chance)
A stackable +4 AC bonus to your AC. (yes, i know its a dwindleing time, but its plenty for a good rogue to wreck someone.) Maybe add to this bonus? or duration of effect? That would make the ability even more useable.
And a meat shield. granted, a weak one, but stil a summon. (maybe that is what needs to be tweaked? kinda like you mentioned above with the other summons.) And then do the same to the Epic Shadow Lord. Since its an SD thing, it should be just as speacial as another casters epic summons

And i hate to burst anyones bubble, but 1 lvl of SD for the aquisition of HiPS is useless.
There are too many ways to aquire unnerfed TS by any character despite race/class. So why waste a Lvl for a feat that you can get by useing clever casting? Or items that than do the same for that matter.

I get that Hips is the staple feat for the class, but there are other mechanics that are pretty useful should you build appropriately.


EDIT: HiPS is absolutely useless on a server with unnerfed True Seeing. Im not saying nerf it or anything like that mind you.

It isn't waste, and is often done. True seeing can only be acquired by a few ways; Scroll, Mage Caster, Item. I'd only rely on the first two, since TS items are supposed to be rare.
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Post  autokilla Thu Nov 15, 2012 3:55 pm

most people if not all people that have been here for a few days that i have seen has a way to get TS, a lot of people have spells for it, a lot have an item for it... it doesn't seem that rare to me...

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Post  Pyro Fang Thu Nov 15, 2012 5:59 pm

a way for sneakers to hide from ts if they have a big enough ms and hide skill or something like that
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Post  Orinai Fri Nov 16, 2012 4:21 am

wether its suppose to be rare or not doesnt take away from the accessability.

besides, the TS spell, scroll, and items arent the only way to get TS.

a clever rogue can have it by 6th lvl and a fighter with no caster classes can hav it by 10 with a handfule of cross class skill

in fact, the ability or capability isnt rare at all

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Post  DM Drachen Fri Nov 16, 2012 12:46 pm

[b] Supposed.[b] And, the only way with cross classing and rogue levels, is to get a [b]scroll[b] of it. Only a few classes have access to it through spells, and that is a [b] limited[b] time. And those spells are usually higher level. (Level 14 for sorcy, 13 for Cleric,) The only way for PCs to get TS scrolls, are PCs. Unless there are others ways, I'm not aware of.

Orinai, you mentioned other ways to get then from what I've listed? The only other way I know is a polymorph spell. How else? And what is thought of the other suggestions?
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Post  Orinai Fri Nov 16, 2012 3:16 pm

DM_Dragon wrote:[b] Supposed.[b] And, the only way with cross classing and rogue levels, is to get a [b]scroll[b] of it. Only a few classes have access to it through spells, and that is a [b] limited[b] time. And those spells are usually higher level. (Level 14 for sorcy, 13 for Cleric,) The only way for PCs to get TS scrolls, are PCs. Unless there are others ways, I'm not aware of.

Orinai, you mentioned other ways to get then from what I've listed? The only other way I know is a polymorph spell. How else? And what is thought of the other suggestions?

i hear ya on teh supposed to be. gems of true seeing are somewhat "uncommon" to come by. ive found and sold about a dozen in my time here. and the various scrolls, TS, poly, and shapechange, you have a greater chance of getting them. also to note, clever people can simply summon something that HAS TS already. though, the final option can be covered in RP

but the other other ways to get TS, or use TS as you would like are as you mentioned; scroll of TS, scroll of polymorph (dragon forms and umberhulk. and i think the umber is the lower of the levels of spells), you can use your familiar (psuedo, and another i cant recall atm), items of course. There is also the REALLY cheezy transition glitch.

you mentioned above that the way of aquireing is by crossclass. as you mentioned with SD levels, someone can lame and take a few levels of a caster class or rogue simply for that reason. here, since we have no limitation on what your mind can build as a character, i find it quite common with our player base. (and that of whats left of the NWN population)

OH, and i did reply to your other upgrades. i actually added to them using what you said,..err, i think.

Orinai
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