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NEW Arcane Spell...

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NEW Arcane Spell... Empty NEW Arcane Spell...

Post  GM_ODA Sun Feb 17, 2013 3:20 pm

Conjure Stuff.

Actually part of a group of spells including:

Conjure Simple Small Stuff - pry bar, sack, block of cheese, etc.
Conjure Simple Large Stuff - shovel, polearm, plank, etc.

Conjure Complex Small Stuff
Conjure Complex Large Stuff

Limits on what each can conjure, and spell levels TBA. Feedback?

Concept contributed by PLAYER Tanzar.
GM_ODA
GM_ODA
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Location : USA East Coast
Registration date : 2008-10-17

Character sheet
Character Name: Firkin Alechugger
Race: Dwarf
Overall Level: 11

https://web.archive.org/web/20151106073532/http://playnwn.com/

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Post  DM Drachen Sun Feb 17, 2013 5:27 pm

That sounds really awesome. I'd make it so that the value of the item goes with the level of the PC. Something like for each level they can conjure something worth 250 more standard nwn gps. Maybe less? Not entirely sure how value is actually determined.
DM Drachen
DM Drachen
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Post  Shar Sun Feb 17, 2013 6:32 pm

I love the idea...

My only concern is that money has no real value here.. From the moment you start you seem to have more money than god and your bank account is full to bursting to boot (unless this has been fixed? I only have one pc so i am unsure).
Shar
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Post  GM_ODA Sun Feb 17, 2013 10:44 pm

Shar wrote:I love the idea...

My only concern is that money has no real value here.. From the moment you start you seem to have more money than god and your bank account is full to bursting to boot (unless this has been fixed? I only have one pc so i am unsure).

Having only one PC here would seem to make you less than expert on this particular matter. You cannot plot a graph with only one data point. Having made several PCs in the last couple weeks I can say I have NOT experienced any such bug nor any 'overflowing of my pockets' from the start. Can you supply current direct experience on this? It is irksome to cite problems without specifics; we are trying to solve issues here.

To be clear, we have no intention of allowing such summoning to permanent... like a summoned creature it will expire and vanish, but being able to make things when you need them can be a priceless tool to save the day. We also have no intention of turning this into a limitless coin tap. That said, how would you suggest best limits for the spells and levels to set the spells?


Be well. Game on.
GM_ODA

GM_ODA
GM_ODA
Forum Oracle

Male Number of posts : 3070
Location : USA East Coast
Registration date : 2008-10-17

Character sheet
Character Name: Firkin Alechugger
Race: Dwarf
Overall Level: 11

https://web.archive.org/web/20151106073532/http://playnwn.com/

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Post  Shar Mon Feb 18, 2013 12:24 pm

No, nothing current...

As i said this could have been fixed. i was only referencing something from when i made my PC and that was a good deal ago. Glad to hear that it has been fixed.




*****EDIT*****

After thinking on this, i am curious.. Rather than simply "poof" a staff into existence it would be great if you could enchant the ones that you craft with different spells (like the craft wand feat).

just an idea but worth saying.
Shar
Shar
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Number of posts : 1074
Registration date : 2012-01-15

Character sheet
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Overall Level: 20

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