More Bug reports

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More Bug reports

Post  Valerion on Sat May 04, 2013 7:13 pm

Nobles that are turned to stone in the illfaw fen are set to hostile, should be neutral or auto attack may kill them and thereby change alignment.

The guild claimed territories in the guild journal of Adrastia are all gone, could the guild db be compromised?
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Re: More Bug reports

Post  spiriteternal on Sun May 05, 2013 9:33 am

horse on head. Screen shot and description of issue is at thread [You must be registered and logged in to see this link.] .
Thanks,
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Re: More Bug reports

Post  Valerion on Mon May 27, 2013 1:09 pm

My Paladin of Finshi Adrastia was able to teach a cleric of Eavee the detect poison spell, no idea if that should be, I did not choose any domains as a Paladin, but the gods both have protection as a common domain.


Also, vials of spider venom cannot be taken out of the spiders with the poison taps, I tried it on corpses of spiders and living ones alike, only brings forth the blood of the creature!
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Re: More Bug reports

Post  Crescent_Black on Tue Jun 11, 2013 10:55 pm

So, Edgar is bugged with the ability to get from after a bit of exploring and testing of it, no matter 'what' level or type of creature, even a simple sewer rat at any level, I gain 201 XP per kill, even with summons out. Also, each new area, no matter which grants me 4020 XP, so I went from lvl 4-20 in about.. 6 hours, with the events between and actual grinded XP, my char should actually be lvl 8 if not for the bug. So, aside from telling Abbadon, who can't do much due to being a Trainee and Silver who was busy. I believe this needs to be solved, unless of course it is not an 'immediate' issue, though given Bumlader's post, I assume it is angering a few players simply due to how fast I am leveling, nothing more.
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Re: More Bug reports

Post  Crescent_Black on Tue Jun 11, 2013 10:56 pm

There is a glitch concerning the Animate Dead spell, tested it on some corpses, the body disappears but no undead appear.
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Re: More Bug reports

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