Suggestion - PvP mode
+2
Ranger of the Pubs
eve_of_disaster
6 posters
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted)
Page 1 of 1
Suggestion - PvP mode
I would like to see a system where you can knock somebody out without killing them. Or even better that you stay your hand when they reach 1 hp's from player vs player combat and that the enemy then falls to their knees in defeat. You could put "kill on" or "kill off" in the rest menu. This would mean that normal RP can continue after a battle.
eve_of_disaster- Forum Courtier
- Number of posts : 340
Location : Sweden
Registration date : 2010-03-30
Character sheet
Character Name:
Race: Human
Overall Level: 40
Re: Suggestion - PvP mode
i agree that would be great! I've seen something like this implemented on mods. I think its called "subdual mode" and its done perhaps with a widget of some sort.. it could probably be added to the runestone.
Another player, viremental brought up something else sort of related to this, and i thought it would also be a good idea, that there be a seperate widget JUST for Jumping.. it takes a bit to go through the motions of it, and would be a lot quicker if it was on one widget. Just a thought.
Another player, viremental brought up something else sort of related to this, and i thought it would also be a good idea, that there be a seperate widget JUST for Jumping.. it takes a bit to go through the motions of it, and would be a lot quicker if it was on one widget. Just a thought.
Ranger of the Pubs- New Member
- Number of posts : 5
Registration date : 2009-11-18
Re: Suggestion - PvP mode
Ranger of the Pubs wrote:i agree that would be great! I've seen something like this implemented on mods. I think its called "subdual mode" and its done perhaps with a widget of some sort.. it could probably be added to the runestone.
Another player, viremental brought up something else sort of related to this, and i thought it would also be a good idea, that there be a seperate widget JUST for Jumping.. it takes a bit to go through the motions of it, and would be a lot quicker if it was on one widget. Just a thought.
Having an individual widget for jumping would stock up the widgets, making it less user-friendly. Adding the the jump ability to the Rune Stones quick slot, so that the user himself can assign the jump ability. This prevents a widget stock-up, and makes it more user-friendly.
You would just need to right-click the Rune Stone while in quick slot and choose the jump ability. (Similar to the Long-Range option)
Re: Suggestion - PvP mode
'AnmeyaMax wrote:Ranger of the Pubs wrote:i agree that would be great! I've seen something like this implemented on mods. I think its called "subdual mode" and its done perhaps with a widget of some sort.. it could probably be added to the runestone.
Another player, viremental brought up something else sort of related to this, and i thought it would also be a good idea, that there be a seperate widget JUST for Jumping.. it takes a bit to go through the motions of it, and would be a lot quicker if it was on one widget. Just a thought.
Having an individual widget for jumping would stock up the widgets, making it less user-friendly. Adding the the jump ability to the Rune Stones quick slot, so that the user himself can assign the jump ability. This prevents a widget stock-up, and makes it more user-friendly.
You would just need to right-click the Rune Stone while in quick slot and choose the jump ability. (Similar to the Long-Range option)
Yeah. Then it becomes a playertool which you can assign directly to a slot by rightclicking a vacant slot and adding from your class. Then you can just press the slot and where you want to go.
eve_of_disaster- Forum Courtier
- Number of posts : 340
Location : Sweden
Registration date : 2010-03-30
Character sheet
Character Name:
Race: Human
Overall Level: 40
Re: Suggestion - PvP mode
Ranger of the Pubs wrote:Another player, viremental brought up something else sort of related to this, and i thought it would also be a good idea, that there be a seperate widget JUST for Jumping.. it takes a bit to go through the motions of it, and would be a lot quicker if it was on one widget.
Jumping from the Quick Slot quickly:
[You must be registered and logged in to see this link.]
Eriniel- Lead Scripter
- Number of posts : 340
Registration date : 2008-10-17
Character sheet
Character Name:
Race:
Overall Level:
Re: Suggestion - PvP mode
personally i like the idea, would help with PvP and would make wild magic messing with raise scrolls alot less harmful, and could make them less needed for a duel, which if it was just with two friends would not be to the death, and allow IC duels without respawning.
cheers all.
-Ulrek-
cheers all.
-Ulrek-
Ulrek- Posting Knave
- Number of posts : 78
Location : US of A (michigan)
Registration date : 2009-06-02
Character sheet
Character Name: Cord Vinsack
Race: Human
Overall Level:
Re: Suggestion - PvP mode
Isn't this basically what subdual tools are for? I've seen servers use them, supposedly they make you not kill the person you attack, or something like that.
Dranz- Posting Knave
- Number of posts : 65
Age : 33
Location : Houston, Texas
Registration date : 2010-01-12
Character sheet
Character Name: Teb'fryn Do'lyl
Race:
Overall Level: 32
Similar topics
» Server back online in test mode, PC logins only please
» A few suggestions
» Money-suggestion
» Playerlist Suggestion
» Little suggestion for players and DMs
» A few suggestions
» Money-suggestion
» Playerlist Suggestion
» Little suggestion for players and DMs
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted)
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|