Come on meathead, get a grip!
+3
Ragdoll_Knight
eve_of_disaster
Khaos1987
7 posters
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted)
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Re: Come on meathead, get a grip!
I'm not sure I'd call that a low magic server. I'd probably classify it as a "No fun to be had here" server. Level 10? Seriously? The Neverwinter and SoU campaigns let you go higher than that. Without doing the sidequests. Warriors are just now starting to get the AB and BAB to hit things reliably. Clerics are now gaining the ability to heal more than 10 HP with one spell. Mages are just now getting enough spells to rock and roll. Rogues are just starting to get their special feats. You just get a nibble of power, and then you're cut off. I can see 20 as a cut off, but 10 you might as well not even bother. I mean what's the RP? A kobold escaped from the zoo, so call the army? A troll could wander into town, whip everyone, and then leave when it wanted to. If I wanted less fantasy in my RPG, I'd play Fallout. I play NWN because it's not like real life, real life is often boring and mundane. Just like a level ten character.
Khaos1987- Posting Knave
- Number of posts : 91
Age : 37
Location : USA
Registration date : 2010-10-21
Character sheet
Character Name: Kross
Race: Human
Overall Level:
Re: Come on meathead, get a grip!
I like the idea of a weapon that gains XP and levels up like a character. If that's feasible, it sounds good.
Inferno- New Member
- Number of posts : 3
Registration date : 2010-11-14
Re: Come on meathead, get a grip!
I think that something like that would be one of those paladin/divine champion things, maybe a Psionic Weapon or War Domain trait? Since a "soul weapon" would be easily explained under those. A gift from the deity, or something.
Say it could just be a club, and weapon focus feats change it, with each level (greater wep focus, wep specialization) making it a better form of the weapon? Different feats adding different traits, like Improved Initiative adding Battletide 1/day, or curse song adding Dirge.
Say it could just be a club, and weapon focus feats change it, with each level (greater wep focus, wep specialization) making it a better form of the weapon? Different feats adding different traits, like Improved Initiative adding Battletide 1/day, or curse song adding Dirge.
Ragdoll_Knight- Forum Sage
- Number of posts : 875
Age : 32
Location : Nampa, Idaho, USA
Registration date : 2010-03-02
Character sheet
Character Name: Tony
Race: Human
Overall Level: 32
Re: Come on meathead, get a grip!
The fact warriors a very limited number of useful builds was something that bothered me a lot when I played here. Was this issue ever solved?
~ PO Julia
~ PO Julia
Julia_D_Audarius- Posting Knave
- Number of posts : 13
Registration date : 2009-05-25
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Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted)
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