Rope Trick spell bug.

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Rope Trick spell bug.

Post  blue5112 on Sun Nov 28, 2010 8:49 pm

I recently learned the custom spell Rope Trick, and I used it. When I climbed the rope that appeared, it sent me to where it was supposed to send me, but when I tried to use the anchor point to get out, it just put me back next to the anchor point or didn't do anything. I did get out, but I just wanted to report this bug.
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blue5112
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Re: Rope Trick spell bug.

Post  Ragdoll_Knight on Sun Nov 28, 2010 9:14 pm

Unfortunately this is a long known problem, but hopefully now that actual players areusing the spell it will be fixed, thanks blue. (If you need to RopeTrick, create a portal to get out)
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Re: Rope Trick spell bug.

Post  Khaos1987 on Mon Nov 29, 2010 10:39 am

Kross was in there with him. I had to kill him to let him respawn to get out of there. I used a gandolthm, or however it's spelled. I hope this bug gets fixed though, since I assume you can start a campfire in there so mages can have an absolute safe place to rest from monsters. Also, the plane itself could have a table or a few chairs in it, just so a little RP could take place in the pocket plane.

It's a pretty neat spell.
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Re: Rope Trick spell bug.

Post  Ragdoll_Knight on Mon Nov 29, 2010 5:25 pm

It is pretty neat, and looks evil enough that an evil character can have conspirital meetings in it, without being too evil for good characters to be uncomfortable in.
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Re: Rope Trick spell bug.

Post  blue5112 on Mon Nov 29, 2010 6:04 pm

Thanks for the quick response. I would make a portal, but I have no clue how. If anyone wants to tell me, please do Very Happy
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Re: Rope Trick spell bug.

Post  LordSurge on Mon Nov 29, 2010 6:25 pm

Ragdoll_Knight wrote:It is pretty neat, and looks evil enough that an evil character can have conspirital meetings in it, without being too evil for good characters to be uncomfortable in.

In real D&D casters with the proper feats can sling spells back through the trick without fear of repercussion. Unless they're fighting medusas, hehe.

Yeah it's a very cool spell. The second I discovered, but I wonder if everyone's ropes lead to the same place.
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Re: Rope Trick spell bug.

Post  Ragdoll_Knight on Mon Nov 29, 2010 6:31 pm

Well in my experience all ropes go to the same room, even it its occupied by another caster, but the Rope Trick area itself has many rooms, so I think the idea is to have one rope per group.
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