Bleeding out suggestion
5 posters
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted) :: CHANGE Requests
Page 1 of 1
Bleeding out suggestion
Just wanted to suggest that enemies should go non-hostile to characters who are bleeding out. It makes chance to stabilize moot when they continue bashing you down past -10 hp.
saibotxor- Posting Knave
- Number of posts : 29
Registration date : 2010-06-21
Re: Bleeding out suggestion
normally i am all for these things but..... why would they stop before they actually killed you if that was there goal? the system seems valid as is IMHO.
Shar- Forum Vizier
- Number of posts : 1074
Registration date : 2012-01-15
Character sheet
Character Name: Ne'Sekoleth
Race:
Overall Level: 20
Re: Bleeding out suggestion
Maybe they figure you're already dead or as good as dead. Maybe they go after your friend who's still plinking them with arrows, figuring you're no longer a threat. But sometimes realism just needs to give way to playability. If they're just going to kill you outright anyway, why have a bleedout with chance to stabilize anyway?
saibotxor- Posting Knave
- Number of posts : 29
Registration date : 2010-06-21
Re: Bleeding out suggestion
im all in favor of things that help characters and all, but bleeding out isnt always really the case in a violent death.
i suppose an easy way to put it would be this:
A wolf would not stop eating your guts, simply because you have fallen down "dead" and stopped struggleing. On the contrary, he would eat you alive.
i suppose an easy way to put it would be this:
A wolf would not stop eating your guts, simply because you have fallen down "dead" and stopped struggleing. On the contrary, he would eat you alive.
Orinai- Forum Knight
- Number of posts : 125
Age : 41
Location : the armpit of america, the black swamp. toledo ohio
Registration date : 2009-03-17
Character sheet
Character Name: Eurikai Duenrhae
Race: Human
Overall Level: 21
Re: Bleeding out suggestion
*scratches head*
What about a random chance (maybe based on WIS) that they will mistake you for dead and just go non-hostile?
What about a random chance (maybe based on WIS) that they will mistake you for dead and just go non-hostile?
Re: Bleeding out suggestion
Yeah, but then you -could- get stuck in a cycle of Fall down dead, they stop attacking, stabilize, Get up- fall down dead. You get it right?.. Not that it's a bad idea....maybe Change it depending on the thing, I mean hobgoblins would loot a corpse right? Wolves would eat it. but if we go in that line of thinking, Each hostile thing would need a different reaction script..
Absol 13- Forum Sage
- Number of posts : 695
Age : 27
Location : Ireland
Registration date : 2012-03-12
Character sheet
Character Name:
Race: Half-Elf
Overall Level:
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted) :: CHANGE Requests
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|