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Walking in His footsteps

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Walking in His footsteps Empty Walking in His footsteps

Post  saadow Mon Apr 22, 2013 4:42 am

It all began on a fine day in Tivook pass, where the birds were chirping and fluttering along, hither-tither. Carefree as the wind they rode, where far beneath lay the sleepy crossroads. Travelers came and went, but a fixture had recently been made. Considering the troubles, the man Jeremiah Roddermann had elected to stay local. Even at the innkeepers saying that no rooms were available, Jeremiah simply made camp nearby the dust mote when he needed rest, never mind his extended stay at the Back of Baths inn. Resolutely, the Devout of the God of Travel had elected to walk west into Goblin Territory, and strike out for them. With symbol in his hand, and light in his heart, he wandered outward on a fine day, expecting little resistance on the road. This held true, for as he traveled west, the only thing he had seen was, in the woods, tracks were left and not by him--though he hadn't the skill to know who left them--so he furthered west in hopes of finding more.

Now, just past the trail a league west was some underbrush and a few trees, that hid from view a path with a sign, defaced, reading something of a farm. Now, Jeremiah had briefly sojourned that way before and found no farm, however, he found a path up the embankment to the south, and nodded in interest to adventure up it, and see what he might find. Short of a bees nest that he gave a wide berth, little so far was to see... until a break in the trees opened up on an adjacent path. Now here, Jeremiah continued further west, finding himself deeper in Tivook lands. It was still daylight out but Jeremiah elected to continue on. It was approximately here his cloak fwipped to the side with a sound of a solid 'Shunk!' nearby. A lazy glance cast over to see an arrow with a piece of his cloak stuck to it, nailed to a tree. "...Well, that's just dandy!" He thought aloud, while others soon came by. Goblins, it would seem, had surrounded a cave opening and defended it verily with their lives. Taking cover, the devout grasped a series of metal spurs from his belt pouch, and flicked them out. With the right force behind it, they spun outward and socked into the goblins, sometimes a miss, and sometimes a strike so true it was like lightning came from on high and punished the wicked for besetting the roads.

Once the carnage had settled, and spells were sung by the enemy, for what injuries they caused him, he wreaked their end upon them. With blade in hand, and singing prayer to the God of Travel, Jeremiah drove his blade in through Goblin after Goblin, Hobgoblin after Hobgoblin. Their blood streaked the ground, and with the trained technique of the great cleave, his weapon was a dervish, and he the whirlwind like the little dust-devils the God of Travel left behind to mark his passing. Finally, as the battle subsided, Jeremiah cleaned the bodies of their ill-gotten goods, and gave thanks to his Patron for the chance to do his will on the world. Looking up and standing over the last of the bodies, the mouth to a cave opened before him. The Inky Black opened up to him, and he descended down into it. Chamber by chamber, he descended down into the darkness and faced many more just like before. Their magic was strong, and he was wounded seriously by it. It was only by the grace and love his Patron held for him that he still stood, but he didn't run. He didn't yield, he fought back with his heart and struck them down one by one.

Further in he had delved, and found at the end of the descent the Vestibule. Here, Goblin houses were set within. Jeremiah did not raid within, in hopes of not offending Eavee, but the defenders who came out and sought to strike him down were struck down themselves, in hopes of culling their numbers which seemed to rise exponentially. Jeremiah was greatly wounded, and continued on the path, holding his holy symbol before himself. The cave opened up and here, he saw an equally wounded bugbear hero. He looked to have fought with someone else and have laid them low. Looking on this creature, he held his bastard sword, and watched the hero. The look in this warriors eyes told Jeremiah that there was no other resolution to this meeting, "Bless you, for you and I fight with our blood bared. And if I stand after this, may the God of Travel guide your soul in the afterlife."

Steel clashed, armor bore the blows, two bodies wrestled in a primordial act, the dance of death between them finally ended with a wide blow from the hero, and a downward thrust from the Paladin. The weapon pierced between the ribs and the bugbear grabbed his arm. Sinking to his knees with him, he set the warrior down on the ground and guided his blade from his body. "Rest well." He said in ragged breath behind his helmet, rocking to his feet in an unsure manner. Looking back, the only way further is down. A mine well seemed to inch down into a pinpoint of light far below.

Riding down the elevator, essentially, Jeremiah stepped off into an altar room it appeared. The hairs on his neck stood up, like when near wicked, evil places. "That's not good... that's not good at all." He said to himself, looking up on the statue of a cow. He stepped in, only for the wisps of a shadow of some kind coursing out for his body. Swiping with his blessed blade, the creature recoiled but seemed to never be where Jeremiah swung. Reaching deep within his heart, he sought to grasp the light there which was shared to him by the God of Travel, and blow it outward to turn away the spirit, "In the name of the God of Travel, BEGONE!" A bright flash struck from the shade, and it fell back into the ether, gone.

Up a short set of stairs, Jeremiah looked on a statue of a cow. This thing felt wicked, and he felt it was wicked. The conundrum lie that this was likely an altar to another God, to offend a God haphazardly was foolhardy, however, the Goblins may have come down to this and sought to supplicate their prayers to it, which may have given them strength. Finally, Jeremiah made the determination that the best possible good was to destroy it, in hopes that it would curtail the ability of the goblins to beset the roads and harm travelers who took them.

Finally, all was still. Two paths had burried themselves down, preventing further egress into the Dark Tomb. Looking up, Jeremiah sought to actuate the elevator and make the journey back up. However, nothing happened. "What?" He looked up, and frowned, "Well that's just dandy, too, now isn't it?" He sighed, and decided to consider his predicament for a time, and see if he could find that stick Grace gave him, it might be time to use it!

saadow
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Walking in His footsteps Empty Re: Walking in His footsteps

Post  saadow Wed Apr 24, 2013 3:34 am

Now, it had been known Jeremiah had been missing for a week at least, not seen by others at his usual haunt. This was not abnormal for the most, as the God of Travel's devout made sure to, y'know, travel. He was last seen around the Eastern Citadel, running straight for the lake... no, running through the lake. He held his breath of course, and caught it on the other shore where he jogged out and freed himself. He came upon a stone where things were stored, but he knew these were dwarven lands, and it wasn't his. In fact, it may have been the offerings to another God. He gave thanks to the God of Travel for letting him see such a wondrous sight, and continued further inward. See, Grace had told him about a graveyard which belonged to the dwarves where the dead still roam. Jeremiah assumed to avail himself to them and help set them to rest, but the directions he was given to get there confused the poor tin-can-man.

So he wandered. And boy, did he ever wander.

Rolling hills, trees and forested lands, all bountiful. For the better part of a whole two days, he wandered in Esrogoth lands. Birds flit over the trees, strangely no game animals, so the venison in that cache had to have been gotten elsewhere. It made him curious to think about too. No enemies beset him in the nights, and the land was quiet, almost as still as death. Even without the roads, he knew the God of Travel walked with him every step of the way, his patron favored not only the trails, but the fresh ones cut by man. And he rewarded him with rich sights and visuals, which finally culminated at the most beautiful sight Jeremiah had yet to see. Coming up in the wilds, he looked upon a set of stones, a circle of them, with stones capping the top. It fascinated him, how was it possible? What could have lifted those great slabs on top of those massive pillars? He disturbed nothing, touched none of it, and watched curiously at the happenings going-on, again, so still, but something about this place felt good. He liked it!

Jeremiah decided to set up camp nearby so he could get some rest, gather his strength, and continue on in his exploration of these farthest lands to which he's ventured.

saadow
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Male Number of posts : 13
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Location : Randolph, NJ
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