Timestop
+5
BobbyBrown15
Animayhem
LordSurge
GM_ODA
DM Drachen
9 posters
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted)
Page 1 of 1
Timestop
I'd like to see a timer put on it. Perhaps a 1 or 2 minute timer? It seems vastly powerful to be able to stop time six times in a row, which every Sorcerer can do once they reach level 20, only two levels after they achieve the spell. That is, if they have the charisma required for the spell level.
DM Drachen- Forum Sage
- Number of posts : 683
Age : 32
Location : Michigan, USA, EST
Registration date : 2011-01-07
Character sheet
Character Name:
Race: Human
Overall Level:
Re: Timestop
Friend Drachen,
So you are requesting a timer to prevent spamming the Time Stop spell? e.g. make sure the same caster cannot cast it for a period of time perhaps? Or maybe risk some grizzly repercussion? Feedback?
Be well. Game on.
GM_ODA
So you are requesting a timer to prevent spamming the Time Stop spell? e.g. make sure the same caster cannot cast it for a period of time perhaps? Or maybe risk some grizzly repercussion? Feedback?
Be well. Game on.
GM_ODA
Re: Timestop
I am requesting a timer to stop any spamming of the spell. Making sure the same caster cannot cast it for a period of time, perhaps 1 or 2 real life minutes.
DM Drachen- Forum Sage
- Number of posts : 683
Age : 32
Location : Michigan, USA, EST
Registration date : 2011-01-07
Character sheet
Character Name:
Race: Human
Overall Level:
Re: Timestop
Once per 10 rounds seems reasonable.
Rather than just a timer though, why not a time keeping npc that attacks you if you keep using it?
Rather than just a timer though, why not a time keeping npc that attacks you if you keep using it?
Last edited by LordSurge on Mon Jun 03, 2013 4:31 pm; edited 1 time in total
LordSurge- Forum Knight
- Number of posts : 151
Registration date : 2010-11-19
Character sheet
Character Name: Zeff Trom
Race: Human
Overall Level: 40
Re: Timestop
DM Drachen wrote:I am requesting a timer to stop any spamming of the spell. Making sure the same caster cannot cast it for a period of time, perhaps 1 or 2 real life minutes.
I agree. However the time limitiation would have to if the caster using it on players per rp or during events against npc enemies.
Animayhem- Forum Oracle
- Number of posts : 2213
Registration date : 2010-07-11
Character sheet
Character Name: Charia/Arys
Race: Half-Elf
Overall Level: 30/30
Re: Timestop
the spell itself is short duration, and a 9th level spell, so only higher levels are even able to spam it, if they even need to, i don;t think this is much of a problem unless it was freezing the entire server, but that is togglable and turned off here
BobbyBrown15- Forum Sage
- Number of posts : 521
Age : 31
Location : Roseville, MN, USA (not online tuesdays, fridays or saturdays)
Registration date : 2012-09-28
Character sheet
Character Name: Vashan Wilkina
Race: Human
Overall Level: 28 Total (19 Sorc/9 RDD)
Re: Timestop
Probably someone was [ab]using it during an event. .
LordSurge- Forum Knight
- Number of posts : 151
Registration date : 2010-11-19
Character sheet
Character Name: Zeff Trom
Race: Human
Overall Level: 40
Re: Timestop
It is an uberspell and can be easily abused so having a time before using it again makes sense in my opinion. Like may two hours in game time much like rest.
Animayhem- Forum Oracle
- Number of posts : 2213
Registration date : 2010-07-11
Character sheet
Character Name: Charia/Arys
Race: Half-Elf
Overall Level: 30/30
Re: Timestop
That seems like a rather long time. 10 rounds is definitely a reasonable timer, if one is implemented.
Now repeated use spawning one or more Temporal Guardians to settle the issue of one bending time on a whim repeatedly is a much more reasonable and less draconic solution.
Now repeated use spawning one or more Temporal Guardians to settle the issue of one bending time on a whim repeatedly is a much more reasonable and less draconic solution.
LordSurge- Forum Knight
- Number of posts : 151
Registration date : 2010-11-19
Character sheet
Character Name: Zeff Trom
Race: Human
Overall Level: 40
Sr vs Time stop
Doesn't sr have the capability to block this spell and though I know not every one has sr at their disposal I was just wondering
Pyro Fang- Forum Courtier
- Number of posts : 270
Age : 28
Registration date : 2012-10-08
Character sheet
Character Name: Nailo
Race: Elf
Overall Level: 27
Re: Timestop
it bypasses spell resistance, however celestiel avenger resists it, and i still don;t think its necessary, only the high level mages can use it and i do not see many high level mages anymore, and unless the person is actually fighting, the spell does not do much else, when time is frozen certain spells still take time to work and function.
BobbyBrown15- Forum Sage
- Number of posts : 521
Age : 31
Location : Roseville, MN, USA (not online tuesdays, fridays or saturdays)
Registration date : 2012-09-28
Character sheet
Character Name: Vashan Wilkina
Race: Human
Overall Level: 28 Total (19 Sorc/9 RDD)
Re: Timestop
The celestial avenger does not work. Charia has had the sword in hand and was still affected.
Animayhem- Forum Oracle
- Number of posts : 2213
Registration date : 2010-07-11
Character sheet
Character Name: Charia/Arys
Race: Half-Elf
Overall Level: 30/30
Re: Timestop
odd, i have seen you resist it before
BobbyBrown15- Forum Sage
- Number of posts : 521
Age : 31
Location : Roseville, MN, USA (not online tuesdays, fridays or saturdays)
Registration date : 2012-09-28
Character sheet
Character Name: Vashan Wilkina
Race: Human
Overall Level: 28 Total (19 Sorc/9 RDD)
Re: Timestop
Just to be clear, I don't think it needs an in-engine limitation. If one is implemented however, I feel it's necessary that it be a reasonable one (hence my suggestions of npcs appearing to stop the pc from interfering so willy-nilly, or a reasonable 10 round limit).
I don't think that being immune to transmutation works either.
I don't think that being immune to transmutation works either.
LordSurge- Forum Knight
- Number of posts : 151
Registration date : 2010-11-19
Character sheet
Character Name: Zeff Trom
Race: Human
Overall Level: 40
Time stop
Having had high level mages of over 40 on one server.........The use of repeated time stops has never been an issue for me other then when an enemy managed to runa few togather. Now lets be honest, the fightes where we are looking at the screen going OMG.......are the best ones anyway. So unless its an issue for the dms running events I see no issue. JUst my 2 cents on this.
Silver
Silver
Silver Oak- Posting Knave
- Number of posts : 66
Age : 60
Registration date : 2013-04-13
Character sheet
Character Name: Silver Oak
Race: Elf
Overall Level: 14
Re: Timestop
I would like to offer a canonical solution. A scripting on the timestop spell to make it function as it was ment to be, not as NWN made it to be. The timestop spell, when used, places the entire vicinity in stasis, this allows the caster to cast multiple spells as if he was in super haste mode, the spells float in mid air and are also in stasis until the spell is over, then once the spell ends, the spells in stasis hurl towards the target.
Timestop prevents ALL DAMAGE to any targets whilst active, so you can't just say.. rush up and start smacking them to death in their "stasis" form. That was NWN BS and is very non-canon, so.. if keeping with canon, I advise a scripting to make it function properly. Here is some clarification on the spells proper use. [You must be registered and logged in to see this link.]
Timestop prevents ALL DAMAGE to any targets whilst active, so you can't just say.. rush up and start smacking them to death in their "stasis" form. That was NWN BS and is very non-canon, so.. if keeping with canon, I advise a scripting to make it function properly. Here is some clarification on the spells proper use. [You must be registered and logged in to see this link.]
Crescent_Black- Posting Knave
- Number of posts : 49
Location : Ground Zero (A massive underground complex in the shape of a large dome.)
Registration date : 2013-01-04
Character sheet
Character Name: Crescent Black
Race: Human
Overall Level: 2
Re: Timestop
That actually makes a lot of sense and is VERY interesting!
Valerion- Forum Sage
- Number of posts : 917
Age : 34
Registration date : 2011-12-24
Character sheet
Character Name: Valerion
Race: Human
Overall Level: 40
Re: Timestop
LordSurge wrote:That seems like a rather long time. 10 rounds is definitely a reasonable timer, if one is implemented.
I'm not sure if that was directed to my post regarding how long the timer should be. If it was, 10 rounds is one RL minute.
DM Drachen- Forum Sage
- Number of posts : 683
Age : 32
Location : Michigan, USA, EST
Registration date : 2011-01-07
Character sheet
Character Name:
Race: Human
Overall Level:
Re: Timestop
I am aware of how long a round is, and thus how long 10 rounds is. .
LordSurge- Forum Knight
- Number of posts : 151
Registration date : 2010-11-19
Character sheet
Character Name: Zeff Trom
Race: Human
Overall Level: 40
Re: Timestop
[You must be registered and logged in to see this image.]
Valerion- Forum Sage
- Number of posts : 917
Age : 34
Registration date : 2011-12-24
Character sheet
Character Name: Valerion
Race: Human
Overall Level: 40
Re: Timestop
Ok having had experinced time stop, yesterday and especially in a spamming episode today the abilty to cast it should be limited. It is an AOE spell which affects allies as well as enemies. My character was unable to cast protection spells or even help in attacking. Maybe there is an rp reason to cast it to protect your allies ok but once is enough. It is not allright to cast it when you and your allies are fighting together and teh caster once to have the final blow. Out of the three who cast today only one used it responsibly. Yes protect your allies but do not assume they can not aid and protect themselves.
Animayhem- Forum Oracle
- Number of posts : 2213
Registration date : 2010-07-11
Character sheet
Character Name: Charia/Arys
Race: Half-Elf
Overall Level: 30/30
Re: Timestop
That's near to exactly why it should be limited, Animayhem. This spell really should have a time limit/restriction/something.
DM Drachen- Forum Sage
- Number of posts : 683
Age : 32
Location : Michigan, USA, EST
Registration date : 2011-01-07
Character sheet
Character Name:
Race: Human
Overall Level:
Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted)
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum