Inns of the Realm
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Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: NWN1 - AL DOHRAL - City of Dohral (CORE MODULE) :: Creatures, Places and Things
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Inns of the Realm
INN MANAGEMENT I have deployed is included as part of the Persistant World system by EPOlson - which requires the PC to book a room for a specific length of time (which can be extended prior to expiry), and which returns rooms to the available pool of vacancies when PCs don't renew.
Things left behind at inns (in your room) vanish after you leave (for a while).
Does anyone want persistent chests in these rooms with keys to match the door?
If I install these, should I install them ONLY in classy establishments?
Note, most innkeepers have safes too, these are for client use.
Things left behind at inns (in your room) vanish after you leave (for a while).
Does anyone want persistent chests in these rooms with keys to match the door?
If I install these, should I install them ONLY in classy establishments?
Note, most innkeepers have safes too, these are for client use.
Inns of the Realm
((This will be added to the library IG, but as the library is currently not working, I'll post these onto the forums)
Prince of Parasowel- Mid Donnel: Easily the most renowned inn of the City, the Parasowel, as it is locally shortened to, is almost always fully booked and even if there was spare rooms, few could afford them. Many nobles from other cities, including Hadabartha stay at this inn as a semi-permanent residence in the city. With the appearance of a palace and the gardens to match, it seems worth the price. however, Don’t Expect Much Of the Non-existent Staff, Because Everyone is a Little OverWhelmed downstairs it seems.
Alderwood Inn- Mid Egbort: Although Mid Egbort has a strangely eerie atmosphere, the Alderwood is warm and inviting. For those who don’t want the pomp and ceremony of the Parasowel, but want a luxury establishment, the Alderwood is perfect. Although it’s gardens are smaller than the parasowel, the downstairs is a great meeting place, with drink and the inn’s simply divine ambrosia. The second and third floors have bedrooms and meeting rooms, and even the cheapest room is high quality. My only complaint is how hard the poor barmaids are worked-they seem to be worked till their clothing becomes rags.
Mainstay Inn- North Chonda: An historic inn, chartered with the city by Bennin 0z Dohral himself. The Benseph family have owned it a long time and has many social connections. Pretty serving lasses but poor food- It's a 'Help yourself' establishment, meaning you must cook the meat and fish yourself apparently. Although they have a wide range of drink to choose from. You have to go down stairs for the crab. Very popular among the city folk, the rooms are often booked full, but are of good quality.
Justice- South Chonda: A colourful inn, with food, drink and boarding. Run by the Brookdin Brothers, who are perpetually busy, this inn caters to ALL sorts. Their larders run Deep, and their food is interesting- most inns don’t typically serve bear meat. Alas, I never did get to try their ‘famous’ ruggabugga stew.
Back-of-Bath Inn- Mid Chonda: No service for foods and drink, but you can use the larder and kitchens yourself. The rooms are perfect for large companies wishing to stay together; although perhaps not the highest quality, they’re economic for a band of adventurers- although expensive for a lone traveller.
Happy Horseman- Between Mid Chonda and Donnel: Nice atmosphere, drink and rooms all for an affordable price. Food is lacking, but it’s possible to visit the local markets for food. The layout is somewhat confusing, and it’s unfortunate that the inn is not marked on the city maps handed out to visitors. However this does mean that the inn is unlikely to be fully booked, although it has grown more popular over time.
Tall Mugs/ FerdelHaus- Port Chonda: Perhaps not the best location for many. Popular among sea farers and port dwellers, it’s recommended that if visiting you quickly build up a rapport with all present- especially if you see them approach you. Some find belongings often go missing in this establishment. Drink is provided, but food is not. The rooms are very affordable and while not homey, are serviceable. As a bonus, it’s right next to Trader Nick’s.
Frotheinstein- Between Port Chonda and Donnel : Or the Seaside Froth, depending on which sign you read. Less rowdy than the FerdelHaus’ Tallmugs, the Frotheinstein is the quieter option for sea farers. Drink is available and while there was a cook when I visited, they seemed to lack anything to cook with. Somewhat dark and gloomy, and lacking easily obtainable rooms.
Ye Old Hidey Hole: Very quiet and out the way. Satisfactory food and drink- sometimes under cooked. Good rooms. Peaceful.
INNS OF THE REALM VOL.1, Ed. 1 : Dohral
By Radomir Nerrel.
Prince of Parasowel- Mid Donnel: Easily the most renowned inn of the City, the Parasowel, as it is locally shortened to, is almost always fully booked and even if there was spare rooms, few could afford them. Many nobles from other cities, including Hadabartha stay at this inn as a semi-permanent residence in the city. With the appearance of a palace and the gardens to match, it seems worth the price. however, Don’t Expect Much Of the Non-existent Staff, Because Everyone is a Little OverWhelmed downstairs it seems.
Alderwood Inn- Mid Egbort: Although Mid Egbort has a strangely eerie atmosphere, the Alderwood is warm and inviting. For those who don’t want the pomp and ceremony of the Parasowel, but want a luxury establishment, the Alderwood is perfect. Although it’s gardens are smaller than the parasowel, the downstairs is a great meeting place, with drink and the inn’s simply divine ambrosia. The second and third floors have bedrooms and meeting rooms, and even the cheapest room is high quality. My only complaint is how hard the poor barmaids are worked-they seem to be worked till their clothing becomes rags.
Mainstay Inn- North Chonda: An historic inn, chartered with the city by Bennin 0z Dohral himself. The Benseph family have owned it a long time and has many social connections. Pretty serving lasses but poor food- It's a 'Help yourself' establishment, meaning you must cook the meat and fish yourself apparently. Although they have a wide range of drink to choose from. You have to go down stairs for the crab. Very popular among the city folk, the rooms are often booked full, but are of good quality.
Justice- South Chonda: A colourful inn, with food, drink and boarding. Run by the Brookdin Brothers, who are perpetually busy, this inn caters to ALL sorts. Their larders run Deep, and their food is interesting- most inns don’t typically serve bear meat. Alas, I never did get to try their ‘famous’ ruggabugga stew.
Back-of-Bath Inn- Mid Chonda: No service for foods and drink, but you can use the larder and kitchens yourself. The rooms are perfect for large companies wishing to stay together; although perhaps not the highest quality, they’re economic for a band of adventurers- although expensive for a lone traveller.
Happy Horseman- Between Mid Chonda and Donnel: Nice atmosphere, drink and rooms all for an affordable price. Food is lacking, but it’s possible to visit the local markets for food. The layout is somewhat confusing, and it’s unfortunate that the inn is not marked on the city maps handed out to visitors. However this does mean that the inn is unlikely to be fully booked, although it has grown more popular over time.
Tall Mugs/ FerdelHaus- Port Chonda: Perhaps not the best location for many. Popular among sea farers and port dwellers, it’s recommended that if visiting you quickly build up a rapport with all present- especially if you see them approach you. Some find belongings often go missing in this establishment. Drink is provided, but food is not. The rooms are very affordable and while not homey, are serviceable. As a bonus, it’s right next to Trader Nick’s.
Frotheinstein- Between Port Chonda and Donnel : Or the Seaside Froth, depending on which sign you read. Less rowdy than the FerdelHaus’ Tallmugs, the Frotheinstein is the quieter option for sea farers. Drink is available and while there was a cook when I visited, they seemed to lack anything to cook with. Somewhat dark and gloomy, and lacking easily obtainable rooms.
Ye Old Hidey Hole: Very quiet and out the way. Satisfactory food and drink- sometimes under cooked. Good rooms. Peaceful.
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Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: NWN1 - AL DOHRAL - City of Dohral (CORE MODULE) :: Creatures, Places and Things
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