Custom Armor/Cloaks/Helms
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Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted) :: CHANGE Requests
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Custom Armor/Cloaks/Helms
-Get rid of the zoom on the conversation where you change armor design
-Make dye kits work on cloaks
-Allow players to add sheathes/quiver wing models through the conversation
-Allow players to save outfits that they can load on new armor when they get it
-Make dye kits work on cloaks
-Allow players to add sheathes/quiver wing models through the conversation
-Allow players to save outfits that they can load on new armor when they get it
DM Drachen- Forum Sage
- Number of posts : 683
Age : 32
Location : Michigan, USA, EST
Registration date : 2011-01-07
Character sheet
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Race: Human
Overall Level:
Re: Custom Armor/Cloaks/Helms
The zoom option I think is a NWN engine as I have seen the affect on other worlds. The other options you descibed are technically in place but not fully activated.
The tailor models have the option to save your design but as far as I know it stays on the model. I think the tailor models are based on the crafting anvil on the personal radial menu.
They also offer the following functions:
1. Showing both sides at once, ie both forearms.
You can still choose the option for only one at a time.
2. When you choose the design the design number shows up so you can write it down.
ie arm design +10
3. Copying your outfit you have if you wanted to make adjustments on it. However the transfer of properties a bit tricky to write up.
On places that allow this, you are charged a fee to do so. I would not mind that. It could give the option to keep what you have but change the basic like armor to cloth
for weight reduction and time penalty as armor penalties to casters can be bypassed by taking the still spell feat.
Yes the dyekit would be nice to use on cloaks but until then dye pots are avaialble at Noob U
The tailor models have the option to save your design but as far as I know it stays on the model. I think the tailor models are based on the crafting anvil on the personal radial menu.
They also offer the following functions:
1. Showing both sides at once, ie both forearms.
You can still choose the option for only one at a time.
2. When you choose the design the design number shows up so you can write it down.
ie arm design +10
3. Copying your outfit you have if you wanted to make adjustments on it. However the transfer of properties a bit tricky to write up.
On places that allow this, you are charged a fee to do so. I would not mind that. It could give the option to keep what you have but change the basic like armor to cloth
for weight reduction and time penalty as armor penalties to casters can be bypassed by taking the still spell feat.
Yes the dyekit would be nice to use on cloaks but until then dye pots are avaialble at Noob U
Animayhem- Forum Oracle
- Number of posts : 2213
Registration date : 2010-07-11
Character sheet
Character Name: Charia/Arys
Race: Half-Elf
Overall Level: 30/30
Re: Custom Armor/Cloaks/Helms
There's an option in the NWN conversation to get rid of the annoying zoom. I've seen it in the toolset.
DM Drachen- Forum Sage
- Number of posts : 683
Age : 32
Location : Michigan, USA, EST
Registration date : 2011-01-07
Character sheet
Character Name:
Race: Human
Overall Level:
Re: Custom Armor/Cloaks/Helms
Ah but I guess admins aren't bothered by it as on the other two pw's its still active. Its a pain but I just readjust the camera angle.
Animayhem- Forum Oracle
- Number of posts : 2213
Registration date : 2010-07-11
Character sheet
Character Name: Charia/Arys
Race: Half-Elf
Overall Level: 30/30
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Neverwinter Nights Multiplayer Server 24x7 Now with NWN and NWN:EE :: Neverwinter Nights - General :: Suggestions (general unsorted) :: CHANGE Requests
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