Lose: Favored Enemy, Dual Wield, Improved Two-Weapon Fighting
Gain: Unique Summoned Bestial Allies
RP: Your desire for vengeance against other creatures makes you strong, but you realize your own strength will not always be enough. Cultivate companionship with the beasts of the wild, and never be alone.
Level 1 - Extra Animal Companion
Level 1 - Closer than Kin
Level 5 - Extra Animal Companion (Ranger Level -3 for effective level)
Level 9 - Unbreakable Loyalty
Level 10 - Swarm Fighting
Level 15 - Extra Animal Companion (Beastmaster Level -6 for effective level)
Level 20 - Wilding
Level 25 - Extra Animal Companion (Beastmaster Level - 9 for effective level)
Level 30 - Beastmaster Fury
Feature: You can take "Bane of Enemies" - this is replaced with Epic Spell: Dragon Knight
Extra Animal Companion:
You are able to summon an extra henchman at a lower level than your primary Animal Companion.
Band of Brothers/Closer than Kin
Any spell cast by the ranger on his Animal Companion effects all of the ones currently summoned.
More specifically, things like Greater Magic Fang should have a way to effect the extra summons, as they aren't target-able
Summons are immune to banishment and mind effecting spells.
Animal Companion's gain 1d6 sneak attack per 10 Beastmaster Levels.
Animal Companion's gain Improved Critical for their respective weapons. If they already have Improved Critical, Epic Weapon Specalization
Your Primary Animal companion gains a fear aura.
Alternate Abilities/Features to be considered:
Call of the Wild:
Once per 3 levels, starting at level 17 (so three times at level 23) the Beastmaster can perform a Call of the Wild. This ability functions as one or more of the following spells: Prayer, Bless, Mass Haste, Nature's Balance, Aura of Vitality
My thought with the animal companions is pretty broad, and I hope more come up. I'm naming them for ease of convention, but the server would only function off of one of the below:
- Species Mastery -
All of your summons are the same creature type.
- Beast Mastery -
Each time you get a new summon, you must select a different type (through some sort of dialogue on levelup).
- Call of the Wild -
Open up separate monster types, like Yeti's, Dragons, Bulettes, etc, after a certain level requirement has been reached.
I'll get back to you asap.
PLEASE do continue to share, post and inquire about anything you have questions on - we greatly appreciate your sharing ideas.
Be well. Game on!
- Forum Courtier
- Number of posts : 394
Age : 24
Location : Brazil
Registration date : 2013-12-05
Character Name: Drurazor Urnagahaz
Overall Level: 30